The Diploma in Games Art programme is designed to focus on sets of core competencies based on a body of knowledge in the 3D Game Art discipline. The program focuses on practical skills to develop assets for creative content, especially for games development and the related creative industry. Quintessential knowledge and skills are taught in courses such as drawing, art fundamentals and game development fundamentals. Additional sets of skills and competencies in developing assets are taught in Concept Art for Game, 3D Modelling and Texturing, Advanced 3D Game Modelling and Texturing, 3D Environment and Lighting, and Advanced Texturing. Advance competencies in developing characters are taught in 3D Art for Character, Character Modelling for Game and 3D Animation Development. Moreover, this programme develops students' competencies to create game art using two different game engines in courses such as the 3D Game Engine I and 3D Game Engine II. This programme will also guide students to create game art projects and create game artist portfolios. The Diploma in Games Art programme also allows students to choose other fundamental skills through elective courses such as 2D Game Art, Extended Reality, Visual and Sound Effect for Game, Basic Programming and Game Level Design. A good game art production portfolio will be created while producing arts in the gaming industry during the WBL tenure.
1 | Sijil Kolej Komuniti Tahap 3, KKM |
Sijil Animasi 2D | |
Sijil Animasi 3D | |
Sijil Multimedia Kreatif Pengiklanan | |
Sijil Teknologi Maklumat |
* Sekiranya sijil yang dimiliki tiada dalam senarai diatas, sila hubungi Unit Ambilan Pelajar, Bahagian Ambilan dan Pembangunan Pelajar
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